Call of Duty Ghosts RLD 2013
Relesae Date: 05.11.13
Published by: Activision
Developed by: Infinity Ward
Genre: First-person shooter
Engine: IW Engine
Mode(s): Single-player, Multiplayer
Relesae World Date: 05 November 2013
USA: 05 November 2013
EUR: 05 November 2013
Outnumbered and outgunned, but not outmatched.
Call of Duty®: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time.
This new chapter in the Call of Duty® franchise features a new dynamic where players are on the side of a crippled nation
fighting not for freedom, or liberty, but simply to survive.
Fueling this all new Call of Duty universe, the franchise’s ambitious new next-gen engine delivers stunning levels of immersion and
performance all while maintaining the speed and fluidity of 60 frames-per-second across all platforms. Ten years after a devastating
mass event, America’s borders and the balance of global power have changed forever. As what’s left of the nation’s Special Operations
forces, a mysterious group known only as “Ghosts” leads the fight back against a newly emerged, technologically-superior global power.
# CREATE A SOLDIER – In Call of Duty: Ghosts you don’t just create a class, you create a soldier, a first for the franchise. In the new Create-A-Soldier system, players can change the physical appearance of their soldier by choosing the head, body type, head-gear and equipment, and for the first time in a Call of Duty® game, the player can also choose their gender. With 20,000 possible combinations, this is the most flexible and comprehensive character customization in Call of Duty history.
# PERKS SYSTEM – The new Perks system has more perks than ever before. Every perk has a value from 1 to 5, and you have 8 points to allocate. So for example, choose 4 perks each valued at 2 points a piece, or even 8 perks, each valued at 1. You could also choose to get rid of your secondary weapon and get up to 11 perks.
# KILL STREAKS – There are over 20 NEW Kill Streaks in Call of Duty®: Ghosts — such as Juggernaut Maniac, Helo-Scout, Vulture and the ODIN Strike. You can even bring in Riley, from the single-player campaign, as your guard dog to warn you when enemies are near, and to attack enemies if they get too close.
# SQUADS – Squads introduces a whole new level of competition to Call of Duty. We’ve taken the best parts of the Multiplayer experience and combined that with a vastly improved AI and our new mechanic of creating your own squad-mates. All the hard work you’ve put into customizing, playing, and prestiging your squad can now be put to use on a brand new playing field.
# NEW ENGINE – From maps and modes, to animation and audio, to who you are as a player — this is the biggest overhaul of multiplayer since the original Modern Warfare®. Things like Sub-D, Displacement Mapping, Real-Time Lighting, and Dual-Rendering tech gives us the ability to build the most visceral gameplay experience we’ve ever created. And at 60 frames-per-second across all platforms, there is nothing like Call of Duty Multiplayer.
# DYNAMIC MAP EVENTS – We’re immersing players in the multi-player maps in ways similar to what we’ve done cinematically in single-player, while adding new ways to play and interact with the environments in a meaningful way. So we’ve introduced new interactive elements and player triggered events that make the maps evolve as the match goes on. There’s a huge range here. From player-triggered traps to map-changing killstreaks, the entire landscape can shift and require new tactics and strategies.
# AUDIO DESIGN – A completely revamped audio design featuring an ADSR-based reverb system, reactive emitters and locational battle chatter gives you a more immersive experience.
# TACTICAL MOVEMENTS – Call of Duty®: Ghosts has redefined how you move through the world. a new contextual lean system now allows you to lean around obstacles without adding button combinations. a new mantling system allows you to move fluidly over objects, while not losing momentum. the knee slide allows you to naturally transition from sprinting to crouch to prone.
OS: Windows® 7 (SP1) / Windows® 8 [All OS Req’ 64Bit]
CPU: Intel Core 2 Duo E8200 2.66GHz or AMD Phenom X3 8750 2.4GHz
RAM: 6GB (8GB Recommended)
VCA: AMD Radeon™ HD 5870 1GB or better \ NVIDIA® GeForce GTS 450 1GB or better
HDD: At least 29GB
DirectX: 11.0c June 2010 Redistributable
Sound card: DirectX Compatible Sound Card with Latest Drivers
Peripherals: Windows compatible keyboard and mouse required, optional controller.
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